Equinox
=======

Version 2.02

Remake Coding - Steve Watson
Graphics - Ric Lumb
Sound Effects and Extra Sparkly Particles - Mike Fraley
Additional Graphics by OddBob and STompy

This game was written using Multimedia Fusion by Clickteam
http://www.clickteam.com

Based on "Equinox" for the ZX Spectrum 48K, Commodore 64 and other 8-bit formats.
Copyright (c) 1987 Mikro Gen Ltd

This remake Copyright (c) Space-Time Productions Ltd 2005

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The Plot
========

	In order to complete "Equinox" you will need to be able to survive the harmful aliens on each of the numerous levels, and collect a pass on each one. 
	You begin the game with three lives and any contact with an alien will reduce your energy, prolonged contact with an alien will
result in the loss of one life.
  Each level contains a Canister, Disposal Chute and Level Pass. You
will have-to collect the level pass in order to access the next level. 		As you search each level for these items your time will elapse. 	To enable you to find the Radio-Active Canisters and Level Passes you will need to use the tools and objects that have been scattered around each level. Once you have completed a level the timer indicator will change to a solid green bar which will indicate that all is safe. YOU MUST DISPOSE OF THE RADIOACTIVE CANNISTER BEFORE YOU WILL BE PERMITTED TO PASS TO THE NEXT LEVEL!
  In order to eradicate all danger to the complex you will need to have
collected all eight canisters and disposed of them before the humans
can settle safely in their new surroundings.
 




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Disclaimer
==========

This program has been tested, virus checked and then (just for kicks)
tested yet again to make sure that everything is up to standard.

Space-Time Productions, nor the games author(s) accept any damage
done to your machine upon installing this software.

This game is FREEWARE, which means you should NOT have paid for it
in any way other than the basic cost of downloading it from the
internet.

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Special Thanks
==============

Thanks to Toker at Retro-Remakes for his support and encouragement.
(http://www.retroremakes.com)

Thanks to Ric Lumb for his fantastic sprites, and to Mike Fraley for his superb music and sound effects, not to mention his lovely, pretty sparky things!  Wohoooo!!

Thanks also to Oddbob for doing the LOVELY title screen, and to STompy for his contributions.

And finally, thanks to Kryten, my younger brother Richard, and everyone else who either contributed with words of wisdom, or game suggestions.  A complete list of these wonderful people is displayed during the rather flashy looking credits sequence!




Enjoy!


S.W. - June '05





A Space-Time Productions Presentation

http://spacetimegames.co.uk

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Bug fixes:

17/6/2005 - Fixed crashing bug caused by MOD player extension
