MANIC DESTRUCTION

Programmed by Stephen Smith (stephen.carlylesmith@googlemail.com).  Twitter: @stephencsmith .

A recreation of Manic Miner using physics and a destructible environment.  This game is still in development. Currently 11 levels from the original have been recreated, but with a physics twist.

If you find any of the levels too easy or too hard, please leave a comment so I can tweak them!


GAMEPLAY

Miner Willy can now actually mine, mainly by throwing small exploding grenades at walls which makes holes in them.  Watch out though, as if you create too many holes, the whole thing may come crashing down, trapping you underneath.

The aim is to collect all the flashing objects and then make your way to the exit in the fastest time possible.


CONTROLS:

    Left: A or O or Left arrow
    Right: D or P or Right arrow
    Jump: W, Space or Up arrow
    Shoot: Left mouse button
    Restart Level: R
    Toggle full-screen: F11
    Quit: Esc


FURTHER CREDITS:
* Original game design and graphics by Matthew Smith
* Music by Classical 8-bit: https://classical8bit.tumblr.com/
* Sound effects taken from https://opengameart.org/content/512-sound-effects-8-bit-style



