2026-03-13 v1.2 Bugfixes
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* Bugfix (high): Rare game crash at the very end of level 10 / end of game
         Thanks to superdeadite!
* Bugfix (normal): Making code more robust by disabling of interrupt in
         a few extra places in level selection. This should avoid potential visual
         artifacts and possibly crashes.

2026-03-03 v1.1 Critical bugfixes from user feedback.
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* Bugfix (critical): Latest user content stored on flash was not retrieved on startup
         if the amount of saves were in the range ((63-255)%256), in such a case the
         last (63 mod 256)th save were returned.
         Thanks to superdeadite!
* Bugfix (high): Player crash at the very end of level 8 resulted in game crash.
         Thanks to zanac
* Bugfix (high): Some error messages at startup did not show due to palette all black
         Thanks to cristianog

2026-02-25 v1.0
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* Initial release