3-Deep Space
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INTRODUCTION

Out beyond the starfield of Orion ties a vast stargate that leads to planet Earth. 
To mark its position in the darkness of space, the Elders of Earth set an avenue 
of pyramids at its entrance so that the ships of Earthfleet could find their way 
home. Now, in the second century of the Great Galactic War, an Andromedan 
starfleet is attempting to use the stargate as a route for the invasion of Earth 
itself. Your mission is to guard the stargate and prevent the Andromedan fleet 
from passing through. Above all, you must destroy their Dragon class starcruisers 
which carry their battle commanders - if you fail to do this, all may be lost!


PLAYING THE GAME

Earthfleet INTERCEPTOR class starcruiser - your ship!

X-bombs. The number of bombs you still have left appear at the bottom of the 
screen just below your score.

Andromedan METEOR class droneship. Scores 1000 points prtp depending on distance. 
Ships further into the screen score higher points. Size of meteor indicates depth.

Andromedan TORNADO class starcruiser. Scores 6000 points.

Andromedan SHARK class starcruiser. Scores 4000 points.

Andromedan SPIDER class starcruiser. Scores 2000 points.

Andromedan DRAGON class starcruiser. Scores 8000 points but if you let it reach 
the left hand edge of the screen so that it can disappear through the stargate,
the game will end. You MUST destroy all of these to continue playing.

You control your Earthfleet INTERCEPTOR which guards the left hand edge of the 
screen, where the entrance to the stargate lies. You can move it up and down 
but you can also move it INTO and OUT of the screen! It is equipped with a 
powerful laser beam but to hit an enemy ship, your interceptor must be at the 
same depth as the enemy ship when you fire. If the enemy ship is far back into 
the screen, so must your ship be. If your laser just clips the edge of a ship 
that’s moving up or down, it may not destroy it. To be sure of a hit, you must 
hit the ship dead centre. To cope with desperate situations, your ship is also 
equipped with 4 exterminator bombs or X-bombs for short. When you use an X-bomb 
it simply wipes out all the enemy ships on the screen, wherever they are - very 
useful in a tight spot.

The game can end in two ways. First, it ends if you crash into an enemy ship. 
This ONLY happens if you are at the same depth as the enemy ship. Ships further 
in or further out of the screen will pass harmlessly by. Second, the game ends 
if you allow a DRAGON class ship to reach the left hand edge of the screen. 
DRAGON ships travel at any depth so you’ll have to do some swift manouevring to 
zap these! Andromedan battle tactics are very straightforward. First they send 
in a wave of cheap METEOR class droneships in the hope that you might crash into 
one of them.

Gradually, more and more meteors appear until, eventually, the Andromedans send 
in their second wave - their battle-ready starcruisers. These are all equipped 
with image distorters so that their apparent size gives no clue to their depth. 
The only way you can guage their depth is by the 3-D stereoscopic effect itself. 
However, if you reach this stage, your warm-up on the meteors will have given 
yousome valuable training!

More and more starcruisers will appear, all at different depths until finally 
the Andromedans send in a further wave of meteors, then another wave of 
starcruisers and so on. For each new wave of meteors you get to, you gain an 
extra X-bomb -and you’ll probably need it! There’s only one drawback - your 
ship can only carry 7 X-bombs at a time. However, it’s unlikely that you’ll 
ever reach that limit! It’s always best to save your X-bombs for the DRAGON 
class ship - if you have more than 3 dragons on the screen at once, you’re 
probably going to have to use an X-bomb to survive!

Loading and TV instructions as enclosed. Game instructions are now exactly 
the same as the BBC game instructions with the following exceptions:

CONTROLS

Q	Zoom OUT OF screen
W	Zoom INTO screen
I	Move up
J	Move down
O	Fire laser
P	Explode X-bomb

PERFORMANCE RATINGS

Under 10000 - you ought to go back to space school.
Over 10000 - trainee pilot
Over 20000 - you’ve passed your training with honours!
Over 100,000 - excellent pilot, a real space-ace.
Over 1 million - you’ve just saved the Earth single-handed