AlienMSX Change Log ================================================================================ v1.3 - 2024-05-16 * Several minor gameplay improvements * Some small bugs and glitches have been fixed * New Intro screen animation (responding to a user request) * New music when level is completed * Game timimg adjusted to support NTSC and PAL systems - dedicated ROM for each system (responding to community suggestion) v1.2 - 2024-05-08 * Improved gameplay when the player jumps from above a slidefloor * Facehuggers are smarter now (chase or run away from the player) * 'Dramatic' blinking background when player dies or wins the game * fixed: if jumping up under a descending sliderfloor, player is dragged down even if a solid block exists (bug reported by KdL) * User Guide updated + included a "Quick Guide" at last page (for those who get bored reading the entire manual) v1.1 - 2024-05-01 * MSXdev24 submission * Small bug fixed when the player is jumping and reaches a slidefloor * Floating animation when the player earns points * Cheat code (for MSXDev24 jury eyes only!) v1.0 - 2024–04-25 * AlienMSX released! * New music has been added for the game level 2 * 4 new SFX included v0.99 - 2024–03-15 * First "non-beta" version (restricted Release Candidate) NOTE: There is no guarantee that this game is bug-free. If you find a bug or something that is not working correctly, please create a post at https://www.msx.org/news/challenges/en/MSXdev24-2-AlienMSX with as much detail as possible (problem description, level/screen, how to reproduce, screenshoot, ...). I will do my best trying to identify the cause and fixing.