BONNIE AND CLYDE ================ LOADING System requirements: ZX Spectrum 48K or higher. Type LOAD"" (ENTER) or select the "Tape Loader" option depending on the machine model. Press PLAY on your recorder and the game will load automatically. Loading time is 3:50 for 48K and 4:43 for 128K. The last block is not used in 48K mode. Press STOP when you hear the beeper music. If the 128K Spectrum is used the game will automatically identify this fact and the in-game AY music will be activated. Music in menu is always playing via beeper. Playing on 48K machine, you can listen to the OST CD. These are the same tracks that sound on 128K machines. MAIN MENU 1. KEYBOARD 2. SINCLAIR 3. KEMPSTON 4. CURSOR 5. REDEFINE 6. ENTER CODE Press the specified key (1 to 4) to select the control type. Default keys for keyboard are Q (Jump), O (Left), P (Right) and SPACE (Fire). Press 5 to redefine keys. On some levels you will see the code. This will allow you to start the game from this point the next time you play. Your score and lives will also be saved. Press 6 in main menu to enter the code. Type the code (spaces are automatic) and press ENTER. Press FIRE to begin the game. PLOT AND GAMEPLAY You have 9 lives. Because you are a cat. This is the story of Bonnie and Clyde, the infamous criminal couple of furry robbers. Playing as Clyde, you have to collect all the coins on each level and avoid enemies and their bullets. After that, a safe box will appear somewhere, and Bonnie, who is on watch on the roof, will throw dynamite down. Take the dynamite and put it under the safe to blow it up. But don't forget to run away! Then a ladder will appear that will let you climb up to the next level. If time allows, you can also collect the money bag, which will give you an additional 50 points. The game consists of 90 levels on 13 areas. STATUS BAR Status bar is shown on the top of the screen. Left to right: bullets, time, score. ITEMS As you already know, Bonnie has dynamite. But not only. Pick up the packages being dropped by Bonnie because they can be very useful to you: extra time ammo box (bullets) jar of extra points star: freezes enemies for to be captured clothing: enemies will not hurt you for a while SCORING Coin = 1 pt. Killed enemy = 5 pts. Captured enemy = 10 pts. Jar = 25 pts. Money bag = 50 pts. Exploded enemy = 100 pts. There is also a time bonus. Every 1000 points will give you an extra life (if lives are less than 9). TIPS • Move! You are an easy target if you stand still in the narrow passage. • Use your cat abilities to climb up between the walls. You can also try this trick with a single wall. But it's not easy and not necessary to do so. CREDITS Graphics, code and additional artwork: ZOSYA entertainment. Original music score by Scott Joplin: The Entertainer Euphonic Sounds Maple Leaf The Cascades Beeper and AY arrangements by ZOSYA entertainment. ©1986 ZOSYA entertainment, Saint Petersburg, Russia. All rights reserved. www.zosya.net