THE RACE ======== Climb into the driving seat of a gleaming performance sports car and get ready for this, the ride of your life. Pull at least eight G as you accelerate away from the grid, then as you hit the base of a stunt ramp punch the turbo button to give you that extra thrust as you launch into the air. FEATURES INCLUDE - Six massive race tracks which stretch the bounds of reality to the very edge. - Dual player mode with two totally independant scrollin displays. Race againat the clock or challenge a friend. - Thumping SONIC GRAFFITI sound-tracK. - Brilliant aameplay: Addictive to the max! LOADING INSTRUCTIONS SPECTRUM 48K; Rewind the tape to the beginning of side A. Type LOAD"" and press ENTER. The game should load automatically. Please follow all on screen prompts. 128K; Rewind the tape to the beginning of side B. Select LOADER option from the menu. The game should load automatically. Please follow all on screen prompts. AMSTRAD CPC CPC 464; Rewind the tape to the beginning of side A. Hold down CTRL and tap the small ENTER key. The game should load automatically. Pleasefollow all on screen prompts. CPC 664/6128; Rewind the tape to the beginning of side A. Type | (shifted @) TAPE (ENTER), then type RUN" (ENTER). The game should load automatically. Please follow all on screen prompts. COMMODORE C64/128 C64; Rewind the tape to the beginning of side A. Hold down SHIFT and tap the small RUN/STOP key. The game should load automatically. Please follow all on screen prompts. C128; Rewind the tape to the beginning of side A. Ensure the machine is in 64K mode. Hold down SHIFT and tap the small RUN/STOP key. The game should load automatically. Please follow all on screen prompts. MSX Rewind to the tape to the beginning of either sida Type RUN 'CAS:' and press ENTER. The game should load automatically. THE STORY 'Welcome sports fans to the last day of the 17th Annual Interplanetary Terra-Races sponsored as always by the IPF.' 'If you are viewing the days events from the comfort of your own IPF styro-home let me tell you that here on Simu - world Four, sit six miles above the Earth the stadiums are packed with frenzied race fans and you could cut the atmosphere with a knife.' 'The question in everyones mind is will one of the racers actually complete all six gruelling courses, a feat never before achieved in sixteen years of racing.' 'As the first two contestants pull up to the start line the holo-count begins suspended in the air before them, three, two, one..... GO !!!!!!' THE GAME You are one of the few drivers who have reached the final day of competition. Now you must now face the six toughest challenges the simu-worlds have to offer in your regulation 6000 SUX turbo sports car. It’s your choice whether you go up against the clock or race head to head with a friend (or an enemy ). Either way the time limits are extremely tight and the courses treacherous to the max. Strap yourself in tight......... THE CONTROLS SPECTRUM AND MSX PLAYER 1 : Use keys 'Q' and 'A' to accelerate and decelerata. Use 'Z' and 'X' to turn left and right. Press '1' to activate turbo or to replace your car after a crash. Alternatively you may use a joystick. PLAYER 2 : Use keys 'I' and 'J' to accelerate and decelerata Use 'B' and 'N' to turn left and right. Press '9' to activate turbo or to replace your car after a crash. Alternatively you may use a joystick. AMSTRAD Either player may use keys Q,A,0,P and SPACE, a joystick or cursor keys. COMMODORE 64 Player 1 must use a joystick connected in port 1. Player 2 must use a Joystick connected in port 2. CREDITS ORIGINAL CODE AND GRAPHICS BY SIMON HOBBS MSX, C64 AND AMSTRAD CONVERSIONS BY CLOCKWIZE ORIGINAL CONCEPT BY SIMON DANIELS LOADING SCREEN BY MICHAEL SANDERSON AND JABBA SEVERN ORIGINAL MUSIC BY SONIC GRAFFITI MUSIC CONVERSION BY ANDY SEVERN ARTWORK AND LOGO DRAWN BY PETER AUSTIN THE RACE IS YET ANOTHER SIMON DANIELS COORDINATED TITLE ©1990 PLAYERS PREMIER THIS GAME WAS DUPLICATED WITH CARE BY THE PEOPLE OF INTERCEPTOR, ALDERMASTON, BERKSHIRE, ENGLAND