Saint Dragon - Inlay Card Docs Retyped in 2000 AD by Alessandro "Gazzosa" Grussu Visit my website at http://members.xoom.com/gazzosa Proud member of the Spectrum Webring. ========================================================================= ST DRAGON LOADING INTRUCTIONS CBM64/128 CASSETTE Press SHIFT and RUN/STOP keys together. Press PLAY on your cassette recorder. Follow on-screen prompts. SPECTRUM 128K, +2 CASSETTE Type LOAD"" and press RETURN. Press PLAY on your cassette recorder. Follow on-screen prompts. AMSTRAD CPC CASSETTE Press CTRL and ENTER keys together. Press PLAY on your cassette recorder. Follow on-screen prompts. Keyboard commands user definable. SCENARIO On a far distant planet you must prepare to fight the final battle! An evil force of monster machines has risen to conquer the Galaxy. One by one the peaceful races of the Galaxy have been attacked and enslaved by the Cyborg Monsters. None has the strenght to stand against the power of the Cyborgs, until one lone rebel rises from within the ranks of the mechanised monsters. Part dragon, part machine, the Cyborg Warrior fights back against its tyrant masters. The Galaxy has a hero. Hope returns to the hearts of the people at the rise of the Armoured Champion they call, "Saint Dragon". In this reverse of the Saint George legend you must fly the armoured Dragonship through five levels of non-stop destruction. Choose between fireballs, bouncing bombs, ring lasers and turret weapons to blast your way through the armoured pumas, mechanical cobras, giant cyborg bull and a host of other mutant machines. But remember fire power isn't everything! Your ship has an armoured tail. Use it well and you may just survive. JOYSTICK Move joystick to control Dragon, fire button to shoot. KEYBOARD (CBM 64/128) Up/Down - O/K, Left/Right - A/S, Fire - Space bar. KEYBOARD (SPECTRUM 128K/AMSTRAD) Up/Down - Q/A, Left/Right - O/P, Fire - Any key on bottom row (Z to M). ADDITIONAL CONTROLS (CBM) M - Toggles between music and sound effects P - Pause/unpause game Q - Abort game (while in pause mode) ADDITIONAL CONTROLS (SPECTRUM 128K/AMSTRAD) H - Pause (Then E to Exit or C to Continue) PLAYING THE GAME It's a shoot-em-up so shoot em! You must blast your way through five enemy packed levels, each complete with its own giant end of level alien in order to rescue the giant dragon. In addition to your weapons you have an armoured tail that will protect your vulnerable head from small bullets and aliens. You will need to use it well to survive. FIREPOWER You start with a standard plasma bolt weapon and small fireball. You can enhance your weapons by picking up the following tokens. N - Adds one more set of pulse torpedoes (maximum of 5) L - Change to Laser F - Change to Fireball B - Change to bouncing ball T - Change to turret S - Speed up P - Power up your extra weapon H - Hyper (invulnerability plus maximum firepower for limited time). Licensed from Jaleco. Copyright The Sales Curve Ltd 1990. All rights reserved. Licensed to KIXX. Unauthorised copying, lending or resale by any means strictly prohibited. KIXX Units 2/3 Holford Way, Holford, Birmingham B6 7AX. Tel 021 625 3311.