Spec-Man -------- Written by G Capewell Released by Jega Software 1982 Information This 16K game had only a few adverts and one dismal review. It is amazing it is in the archives at all. The TZX that is availalbe does not work, in that it does not load any UDGs. The TZX does have a small code block (UDG) - but it isn't loaded in the main code. Problems: The gamne does not load graphics. You can not complete a level - currently you have to press S and if you have eaten over 185 dots, the screen redraws. The control keys are awkward. (A,D,W,X). High score set to 1000 - almost impossible! Fixes: Control keys now QAOP. The game automatically moves to the next level. The game loads the graphics. Shorter BEEPs - to try and speed things up. High score set to 100. Added label for score. Still Problems: Under certain situations a ghost will leave behind a pill after it kills you. This means you may have some dots left when the next level kicks in. Fixes and new TAP file by Paul Jenkinson