VALLATION Your mission is to escape from the pirate planet. Move through the screens to see if you can find the way out. Mind the missiles—they cannot be destroyed! And be very careful around the enemies that will shoot at you the moment they see you. You’ll have your hands full. LOADING: 48K users type LOAD””(press ENTER). 128K users press ENTER. NOTE: Side 1 of the tape contains the 48K version and side 2 contains the enhanced 128K version with extra levels and AY music. GAMEPLAY: Your mission is to escape the pirate planet. Move through 101 screens (150 on 128K version) spread over 4 levels (5 levels on 128K version) and see if you can find the way out. Mind the missiles—they can’t be destroyed … And be very careful around the enemies that will shoot at you the moment they see you. You’ll have your hands full. CONTROLS: QAOP and SPACE to control the game. Quit game using SHIFT + SPACE. All keys except QUIT can be redefined. Kempston joystick controls available on 128K version only. CREDITS: Idea and design of the original game by Jason Kelk—aka. TMR/Cosine. Spectrum version coded by Søren Borgquist—aka. Sokurah. Spectrum graphics and Inlay logo by Craig Stevenson—aka. Redballoon. Additional graphics by Simon Butler. 48K Spectrum music by Jonathan Elebrink—aka. Brink. 128K Spectrum music by Spacefractal. Inlay art by Oliver Frey. Published in 2017 by www.psytronik.net