Attribute Smash!

3 июня 2017

ZX Spectrum

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Break out done using only the Speccy attribute area and shows you how you can create graphics by directly POKEing to the screen. It gives you a reasonably playable version of breakout! If you are going to fiddle with it, be aware to add some safety to where the computer can POKE to, because the variables area follows the screen and you might crash or freeze the Speccy.

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