Developer Mike "Mixel" Dawes has shared a new video of his platformer Creeping Me Out: Hex Night for the Amiga and revealed some details about the game itself and development. The first thing to keep in mind is an important remark: all information is working, the content of the final version may vary.
The protagonist of the game, Francis, is sitting in a bar and waiting for his friends, when a mysterious magical disaster hits the city of Horchester. There's no time for reflection - we have to act now. So Francis sets out to find his friends, so that later, together with them, he can find the culprit of the current disaster.
The author himself describes the project as a kind of center of the chart from Turrican, The Addams Family and Castlevania III. The game promises more emphasis on story than the average action-platformer on the Amiga, as well as a set of secrets, branches and other nice things to explore. The creator threatens to make "challenging levels.
In addition to making games, Mike Dawes has a passion for drawing comics and creating visual novels. Actually, Creeping Me Out: Hex Night is based on the locations and characters from the comics, but players don't need to be familiar with the rest of Mike's work to get to the bottom of it. But they'll probably be interested to know that he's working on several other games in this universe at the same time, which is why the title is subtitled - to avoid any future confusion.
Creeping Me Out: Hex Night has no tentative release date. Even more, the creator doesn't know yet on what configuration the game will run without lags. To record the video it was run on the emulator A1200, and what will come out in the end - only time will tell. However, at the heart of Creeping Me Out is an excellent and rapidly developing Scorpion Engine, about which we wrote recently, so there's no reason to believe that the game will be particularly slow.
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Самобытно выглядит! А еще у амиги очень узнаваемая палитра.