Another World for Commodore 64 gets new updates

Another World is, without exaggeration, a cult game. The Wikipedia page lists more than two dozen platforms on which it was officially released. But there are also unofficial adaptations. Such as, for example, the work of Eric Majikirik. For a long time he had been working on the port of the legendary action-adventure on the Commodore 64.

Not so long ago Erik published a new video, which showed the progress of development. He left this description for the video:

During last few days a lot of work has been done on Another World for C64. The graphics engine has been completely redesigned. Everything is now rendered in a short buffer before being converted to bitmap. Polygon blending and masking is now possible.

NO SPRITES, NO ANIMATION PRE-CALCULATIONS.

So far this version of Another World doesn't even have an approximate release date. But there's no doubt - the matter is not standing still.

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