January 1, 1970, 11:00 Mikhail Sudakov ред.
Автор Sonic 3D Blast объясняет, как у его команды получилось впихнуть в игру изометрического и хорошо анимированного Соника:
Pixel Perfect — news project about retro games and retro hardware. 8-bit games, 16-bit games, 16-bit consoles, home computers with games on tapes etc. We search the web for new information and bring it to you.
E-mail for feedback: mail@idpixel.ru.
News flow does not run out for even a day, but our time and energy are not infinite. New authors are needed for the site, so if you know how and love to write about retro games and retro platforms - let us know.
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